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Wolfenstein enemy territory scripts
Wolfenstein enemy territory scripts






wolfenstein enemy territory scripts wolfenstein enemy territory scripts wolfenstein enemy territory scripts
  1. #WOLFENSTEIN ENEMY TERRITORY SCRIPTS MOD#
  2. #WOLFENSTEIN ENEMY TERRITORY SCRIPTS FREE#

This will usually be the key under ESCape, which changes depending on keyboard layout but usually is the ` or ~ key. To open the console, press whatever key you have bound to "toggleConsole". For example: with bind x +vstr "commandA commandB", pressing x would issue commandA, and upon release of the key commandB would be issued. +vstr is used to gain the functionality of a +command for commands or cvars which are not +commands. If you set the min and max and leave out the third number, it will default to an increment of 1. Thus cycle is very useful for cycling through a range of incremental settings for a specified cvar, within specified minimum and maximum values. The second press increments by 1, and so on until it reaches 10. Examples:īind x "toggle cg_drawfps" - the toggle command will alternately give the specified cvar a value of 0 and 1.īind x "cycle cg_drawcrosshair 0 10 1" - the first press of our key sets cg_crosshair to 0. "Toggle", "cycle" and "+vstr" are a bit special, and are useful for keybinds and scripting. With one string variable, this has set seven different things to a specific value. If you didn't want to allow complaints for any of these types of TK, you would set it to 7.Ī string variable is similar but takes in multiple values in a "string" of variables. If you wanted to disable complaints on your server for teamkills due to mines or mortar, you would set g_disableComplaints to 5. G_disableComplaints is a bitflag variable for disabling complaints for specified types of teamkills: 1=mines, 2=airstrike/ffe, 4=mortar. If you want to enable several of the options, you would add their values together. or sometimes via a keybind: bind x "set cg_drawfps 1"Īs a general rule (with exceptions), 0 turns a cvar setting off while 1 enables it, although sometimes it may be -1 which disables, and sometimes there are many more possible values than just 0 and 1.Ī bitflag variable is where there are several options for the cvar, which are usually assigned to 1,2,4,8,16 and so on. via a configuration (.cfg) file: set cg_drawFPS "1" commands arent commonly used outside of complex scripts.Ĭvars are variables and are used by giving them a value, which is usually numerical. +/- commands are intended to be toggled on and off by pressing and releasing a key or button. Typically commands are simply placed into the console or assigned to a keybind by themselves, for example /autoscreenshot to issue via console, or using a key set with bind x "autoscreenshot" in a configuration.Ĭommands with a + or - will almost certainly be only used normally for a keybind, for exmaple bind x "+attack". BOTH suggests commands which have major usage for both clients and servers. Many client commands/cvars will 'work' on servers, but are assumed to have little, if any relevance. Server commands therefore are generally used when configuring a server, but most will also work with clients using RCON. The MODE column: this is a general category applied on the basis of assumed usage.

#WOLFENSTEIN ENEMY TERRITORY SCRIPTS MOD#

ETPro commands/cvars only exist when ETPro mod is running, but ETMain commands/cvars also exist in ETPro - allthough a few have altered functionality. The MOD column shows wether the item is from the vanilla game "ETMain" or the popular modification "ETPro". Due to the extremely widespread use of the modification ETPro being such, the commands and cvars provided in that mod are also discribed here.ĭue to the large number of commands and cvars - 1236 give or take - the description given is very breif, and there is no promises of 100% accuracy. This document attempts to provide a breif description of each. There are many, many different commands and settings used in the game Wolfenstein: Enemy Territory. Enemy Territory Console Commands and Cvars by DG

#WOLFENSTEIN ENEMY TERRITORY SCRIPTS FREE#

Please feel free to use this document and remember to also check out antman's Wolfenstein - Enemy Territory client CVAR explanations. In this version of the document the obsolete and broken links have been removed as well as DG's To Do -list and it has been converted to HTML5. It was originally published on the .uk website that hasn't existed in years. This is antman's copy of DG's Enemy Territory Console Commands and Cvars document copied from the Web Archive.








Wolfenstein enemy territory scripts